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Zarnak Wulf
In Exile. Imperial Outlaws.
1182
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Posted - 2013.04.27 22:51:00 -
[1] - Quote
I'm going to hop on here before the thread becomes derailed with cries of "Tears!" and before the usual suspects take it over and derail it. OP is in a group that has recently decided to plex for Amarr to try to turn the fortunes of the battlefield. For that I'm really appreciative. But as you enter the 'plexfield' you have begun to notice things that other groups have been aware of for a while.
Amarr Euro TZ numbers are very sparse. Until that gets fixed Amarr will have difficulties with the sov war. Full stop. Period. Siseide, Dal, and Vard didn't fall because there weren't aggressive, competent pilots working together to defend it. It fell because we owned the field for 8-10 hours and Rusmatar owned it for 12 - 14 hours. It turned into a 'you plex, we plex' situation with an inevitable conclusion. The pilots in our off period did a fantastic job defending it. We had a five to one kill ratio in our favor and that's being generous to the Minmatar. It was probably much higher then that. Rusmatar pilots also said it best when they where plexing Sisiede as we pushed them out every night. "We don't need to fight you. We'll just plex when you're sleeping."
If you want to play the sov game you need a TZ buddy. US pushes. Euro defends, spoils, or perhaps if fortune is bright, pushes on their TZ as well. Imperial Outlaws are still looking for a TZ buddy. Please contact Shalee or Almity if you agree with what I say and would like to talk.
If you want real progress - these are some proposals or things in motion that might help:
Fix Null - People, corps, and alliances don't leave because there are no other real choices being offered to them.
Remove OGB - Veterans on both sides farm the crap out of new people entering FW. Those people leave. It makes it very hard to build a Euro TZ when those people have to enter being self sufficient killers. There is no room for error in that time zone.
Put tools in the LP store to help the losing side. I-HUB upgrades to slow plex spawns would be something I have suggested in the past.
Make kills move the contested bar in addition to plexes run. If we got credit for all the farmers in Sisiede we murdered we'd still own it!  I don't have a lot of hope that anything more then the first two points will be addressed.
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Zarnak Wulf
In Exile. Imperial Outlaws.
1183
|
Posted - 2013.04.28 14:23:00 -
[2] - Quote
The problem with sovereignty in FW is more due to TZ discrepancies then farmers at this time. You don't need an alarm system to tell you where the farmers are right now. Amarr owns 4 systems. Take a 10 minute AFK and you'll come back to them thick as flies. Go to bed and wake up to 15% contested.
The PvP side is really okay. Minmatar had over 5900 pilots in it's ranks as of yesterday. Amarr had a bit over 3700. Despite being outnumbered by over 2k pilots Amarr consistently gets more kills. I can log on and find a fight within minutes. When I was in Minmatar I struggled to get 100 kills a month. I pretty consistently get 200 kills a month in Amarr militia. Amarr militia at least is a PvP paradise.
The isk isn't bad on the Amarr side either- despite our tier one status. I pretty consistently bounce between 2 and 4 billion isk by just cashing in LP.
The issue is that there is no siren's call to join the losing side built into the system. There is no reason to leave the winning side built into the system. 'The Market!' and 'PvP!' where both put forth as equalizing factors by CCP and CSM. Almost a year is enough time to show that they aren't enough. Unless numbers equalize a bit the sov war will remain lop-sided. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1183
|
Posted - 2013.04.28 15:31:00 -
[3] - Quote
Snape Dieboldmotor wrote:If you study the kill stats you see that fw is a success. I like some of the minor tweaks mentioned in this thread, but major changes are not necessary. Fw is not broken.
Does that mean you'll cover my shift so I can spend time with my family today?   |

Zarnak Wulf
In Exile. Imperial Outlaws.
1189
|
Posted - 2013.04.29 13:53:00 -
[4] - Quote
The whole FW system leaves one scratching their head. The reasons for holding a system, in order of importance, are:
Docking Rights Cumulative Effect towards Tier Bragging Rights Denial of Enemy Mission Agents
Does anyone remember the large thread for system upgrade ideas in F&I? Nothing really came of it. I have yet to log on and hear a corpmate cursing that they lost the extra research slots from enemy plexing! In my eyes system ownership should give you some financial gain outside of FW. Owning a little fiefdom should be the focus - the fact that we get LP to PvP or run plexes is fantastic - but to make that the center of the system is ass backwards. People don't really need to be paid 2x or 3x the amount to circle a button. The end result of the FW system ownership. The ownership should bring the goods - not the process of acquiring it.
As for the TZ coverage. It's a catch 22. It's very easy to say on the forums, "hire more off-TZ pilots." It's another thing to actually do it. My corporation has been trying for months with various degrees of success. It comes back to the same issues:
Why should people join a losing faction? Why should people quit the winning faction?
This is Eve. People dog-pile onto the winning team. We can talk about the 'pendulum swinging' until we're blue in the face. The fact is the nadir of that pendulum for Amarr lasts months. It takes a Herculean effort to push it back against the Minmatar - where it will stay for mere weeks. The process of doing that also burns out a hell of a lot of pilots. We constantly either lose pilots out the back door as fast as we recruit them or they simply stop logging on. In the meantime on almost a daily basis I see new Minmatar pilots, corporations, and even alliances. |
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